The dream dating
Apparently it’s the best response to receive, but nothing in the game tells you this simple fact. This is a great move for the sake of potential ports down the road.It also benefits the minigames, as they’d be much harder to create in a visual novel engine.Most just come across as being put in there for laughs or because the developers feared a visual novel is not interactive enough.There are tons of dialogue choices already so that wasn’t an issue.At this point, there’s unfortunately still not too many games which happily focus on non-straight characters and relationships. You do not at any point work at raising the protagonist’s stats in order to appeal to certain fathers.Nor do you ever need to work at odd jobs in order to pay for gifts to provide your dad of choice.Whether characters like you or not depends simply on your responses to dialogue choices, which is pure visual novel gameplay rather than being of the dating sim variety. It all starts when the player-named protagonist and his daughter Amanda move across town.Where one can excuse the naming is in the fact that the majority of your time is spent going on dates with different dads. This is meant to be a fresh start for the both of them after the untimely passing of the protagonist’s spouse.
After completing three dates with the same dad, you’ll receive their ending.
The visuals are no slouch, as each father looks downright handsome.
Sometimes the backdrops look more like sketches than finished pieces, though, likely due to the fact that there were a lot of artists involved.
It’s a super simple setup and ensures that everyone can chase after their dream daddy without needing to follow a walkthrough.
Finishing all three dates with any dad takes forty five minutes to two hours, again depending on your reading speed.
Opting for Unity detracts from the visual novel experience in that the game does not include so many features one would expect.